{"id":12667,"date":"2019-04-09T13:30:36","date_gmt":"2019-04-09T11:30:36","guid":{"rendered":"https:\/\/www.modelical.com\/en\/?post_type=mod_gdoc&#038;p=12667"},"modified":"2022-05-06T10:29:21","modified_gmt":"2022-05-06T08:29:21","slug":"base-materials-brief-explanation","status":"publish","type":"gdoc","link":"https:\/\/www.modelical.com\/en\/gdocs\/base-materials-brief-explanation\/","title":{"rendered":"Base Materials"},"content":{"rendered":"","protected":false},"featured_media":26797,"comment_status":"open","ping_status":"closed","template":"","categories":[4],"tags":[648],"class_list":["post-12667","gdoc","type-gdoc","status-publish","has-post-thumbnail","hentry","category-guidelines","tag-technology-unreal"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Base Materials - Modelical<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.modelical.com\/en\/gdocs\/base-materials-brief-explanation\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Base Materials - Modelical\" \/>\n<meta property=\"og:description\" content=\"In Modelical we try to improve the workflow between 3D modelling programs and Unreal. 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